John M. Ford Biography

Occup.Writer
FromUSA
BornApril 10, 1957
DiedSeptember 25, 2006
Aged49 years
John M. Ford was birthed in East Chicago, Indiana, in April 10, 1957, and also was a prolific as well as highly reputable American sci-fi and dream writer, video game designer, and also poet. Throughout his occupation, he won numerous honors, consisting of the World Fantasy Award and also the Philip K. Dick Award. Ford was widely known for his wit, knowledge, as well as mastery of numerous categories.

Ford, whose complete name was John Milo Ford, was elevated in Whiting, Indiana, as well as revealed a very early interest in composing, submitting his first science fiction tale to a publication at the age of 11. He took place to make a level in English from Indiana University Bloomington in 1979. While at university, he made his first expert sale, having a narrative published in the revered science fiction publication "Asimov's Science Fiction."

Over the course of his occupation, Ford released various novels, short stories, and poems. Several of his most well-known works consist of the books "The Dragon Waiting," "How Much for Just the Planet?" and also "Growing up Weightless." His 1983 book, "The Dragon Waiting," an alternate background fantasy embeded in a world where the historic figure Richard III accomplishments, won the World Fantasy Award. While "Growing Up Weightless," a coming-of-age tale established on a lunar swarm, garnered the Philip K. Dick Award in 1993.

Ford was additionally a leading factor to the "Star Trek" series of novels, composing a number of publications that increased upon the show's cosmos, and also developing intricate plots and also vibrant brand-new personalities, including depth to the beloved franchise business.

In addition to his creating profession, Ford was an accomplished game developer. He added to the development of various parlor games, such as "GURPS" (Generic Universal Role-Playing System) and also "Paranoia," and also created the acclaimed parlor game "The Yellow Clearance Black Box Blues." Throughout these gaming projects, Ford's ingenious narration capabilities and rich world-building skills were on full display screen.

Ford's circle of close friends and partners consisted of several big names in science fiction as well as fantasy, such as Neil Gaiman, Jo Walton, and also Patrick Nielsen Hayden. His influence on emerging writers was enormous, with numerous commending his generosity as well as insights, painting a picture of an appealing as well as interested mind.

Later in life, Ford serviced a variety of book projects, most especially a collection of his narratives, essays, and poetry, which was released posthumously as "Heat of Fusion as well as Other Stories" in 2004. On top of that, he was a regular factor to the on-line science fiction/fantasy area, where his rate of interest in wordplay and problems brought about numerous interesting messages.

John M. Ford died on September 24, 2006, in Minneapolis, Minnesota, at the age of 49, as a result of problems from diabetes mellitus. His death was a considerable loss to the sci-fi as well as dream neighborhood, with many writers sharing their appreciation for Ford's ingenuity, talent, and also kindness. In recognition of his extensive contributions to the genre, Ford was posthumously awarded the 2007 Solstice Award for Lifetime Achievement by the Science Fiction as well as Fantasy Writers of America.

Our collection contains 16 quotes who is written / told by John.

Related authors: Neil Gaiman (Author), Philip K. Dick (Writer), Lawrence Taylor (Athlete)

John M. Ford Famous Works:

16 Famous quotes by John M. Ford

Small: Were not lost. Were locationally challenged
"We're not lost. We're locationally challenged"
Small: The language fictional characters use is chosen for effect, at least if the author is concentrating
"The language fictional characters use is chosen for effect, at least if the author is concentrating"
Small: The ideal, it seems to me, is to show things happening and allow the reader to decide what they mean
"The ideal, it seems to me, is to show things happening and allow the reader to decide what they mean"
Small: The cynical part of the answer is that I expect to see a good deal more space opera, set far enough in
"The cynical part of the answer is that I expect to see a good deal more space opera, set far enough in the future as to be disconnected from contemporary issues"
Small: Im very happy that the New York Times has spoken well of my stuff who wouldnt be? But its not a choice
"I'm very happy that the New York Times has spoken well of my stuff; who wouldn't be? But it's not a choice I made"
Small: I dont think anyone wants a reader to be completely lost - certainly not to the point of giving up - bu
"I don't think anyone wants a reader to be completely lost - certainly not to the point of giving up - but there's something to be said for a book that isn't instantly disposable, that rewards a second reading"
Small: There are people who believe in an absolutely transparent prose with every respect for clarity of expre
"There are people who believe in an absolutely transparent prose; with every respect for clarity of expression, I don't"
Small: People tell me they laughed hard enough to wake their spouses, that theyve given away numerous copies t
"People tell me they laughed hard enough to wake their spouses, that they've given away numerous copies to friends, and that it's the one Trek book they'll give to people they wouldn't expect to like others"
Small: At one point I intended to write precursor and sequel novels, about the establishment of the Web and it
"At one point I intended to write precursor and sequel novels, about the establishment of the Web and its next evolution, but I am very unlikely to now; they would take place in a different universe"
Small: Naturally, the reader has access only to the events I show and the way I show them, but as has been sai
"Naturally, the reader has access only to the events I show and the way I show them, but as has been said, there's generally a good deal of ambiguity in that presentation"
Small: The people who dont like it tend to dislike it intensely. Thats unfortunate, but not surprising when on
"The people who don't like it tend to dislike it intensely. That's unfortunate, but not surprising when one deliberately goes against audience expectations"
Small: Creating the fictional background for a game world isnt significantly different from creating a backgro
"Creating the fictional background for a game world isn't significantly different from creating a background for fiction"
Small: Well, its an adventure story, and a Bildungsroman, of course, but there was also the intention to descr
"Well, it's an adventure story, and a Bildungsroman, of course, but there was also the intention to describe a culture that had been seen in rather narrow terms"
Small: There are readers who want every point to be clearly and unambiguously set forth, and there are those w
"There are readers who want every point to be clearly and unambiguously set forth, and there are those who want to pry ideas and meanings out for themselves"
Small: Sometimes the reader will decide something else than the authors intent this is certainly true of attem
"Sometimes the reader will decide something else than the author's intent; this is certainly true of attempts to empirically decipher reality"
Small: If I were to write Web now, it would be a much, much darker book
"If I were to write Web now, it would be a much, much darker book"